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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Announcement: Games.Library in development.
- Date: 21 Apr 1996 14:23:52 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4ldgdo$out@sunsystem5.informatik.tu-muenchen.de>
- References: <8XTqmD3w165w@welly.gen.nz> <4ld84n$54t@yama.mcc.ac.uk>
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- Christos Dimitrakakis (mbge4cd1@fs1.ee.man.ac.uk) wrote:
- : Am, I think we had enough of games-writing systems lately.
- : In the end, you will HAVE to fall back to assembly to achieve
- : something worthy to go commercial.
-
- what are you talking about ?
-
- he is talking about a library, a interface, to get critical stuff
- (which some tricky 2d stuff still is) done compatible.
- He did not tell if he uses Basic, asm, or C.
- And the lib won't force you to use a certain language.
-
- I would do the lib in C (asm for map etc of course!).
- For easy PPC recompile.
-
- ------------------------------------------------------------------------
- fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer) =:)
-
-